An update for Emulicious is available!
The full list of changes follows:
- Added Cartridge variable to investigate the current state of the cartridge hardware (thanks to ISSOtm and ax6)
- Fixed a deadlock issue that could be caused by Reset while profiling (thanks to ISSOtm)
- Fixed the symbol listed for the bank operator in the expressions manual (thanks to superdisk)
- Fixed a regression in sound quality of Game Boy emulation (thanks to superdisk)
- Fixed an issue with Game Boy window emulation (thanks to Kabcorp and sukus)
- Fixed an issue with Step Out when C debugging
- Fixed that the debugger could show a port name for an SRAM address
- Fixed that No Disk for MSX’s Disk B could not be selected
- Improved Copy address in the Memory Editor’s status bar (thanks to Antígeno)
- Improved mapper detection for SEGA Mastersystem (thanks to tbsp)