MSX2 emulation in Emulicious

An update of Emulicious is available!

This update adds MSX2 emulation!

The full list of changes follows:

  • Added MSX2 emulation
  • Improved scoping of C local variables in VS Code (thanks to Streuwinkel)
  • Improved parsing of Sjasm lst files (thanks to bas)
  • Made pause shortcut configurable (thanks to Kabcorp)
  • Fixed an issue with persisting window positions at the left edge of the screen (thanks to aoineko)
  • Fixed that the Memory Editor did sometimes not open when clicking a VRAM address in the viewers (thanks to bas)
  • Fixed an issue with negative numbers in VS Code
  • Fixed an issue in C debugging with files containing spaces or dashes (thanks to Streuwinkel)
  • Fixed a bug in Game Boy noise channel emulation that could cause audible clicks (thanks to tbsp, Matt Hughson)
  • Fixed the value displayed for the Z80’s R register (thanks to sverx)