Minor update of Emulicious

A minor update of Emulicious is available!

It comes with several bugfixes.

The full list of changes follows:

  • Added sorting by column to RAM Search tool and added a right-click menu (thanks to Crash)
  • Fixed issue with watch expressions in remote debugging displaying the same subvariables (thanks to Banks)
  • Fixed tracking of uninitialized memory on MSX (thanks to wimpie3)
  • Fixed that saving wasn’t possible from all tabs of the Memory Editor (thanks to klop)
  • Fixed an issue with parsing ELIF in sources compiled with RGBDS (thanks to FIQ)
  • Fixed palettes displayed in Palette Viewer in Game Boy Color’s DMG mode (thanks to bbbbbr)
  • Fixed an issue with sprite mixing on MSX2 (thanks to aoineko, bengalack)
  • Fixed a regression with CRAM writes on Game Gear (thanks to Maxim, Revo)