Very small update of Emulicious available

Unfortunately, I did not have much time to work on Emulicious this month so this month’s update turned out quite small.

It mainly comes with bugfixes.

The full list of changes follows:

  • Fixed a bug that could make the debugger cause high cpu load (thanks to 256)
  • Fixed that Advance Frame while paused with the debugger open could crash Emulicious (thanks to pw_32x)